Snake and Ladder Game C++

This code implements the classic game: Snake & Ladder. It can be played by two players.

snake and ladder in c++


PROGRAM:

#include<stdio.h>
#include<graphics.h>
#include<conio.h>
#include<malloc.h>
#include<stdlib.h>
#include<dos.h>
#include<iostream.h>

int k=1, i, user=0, dice=0, x1=50, y1=410, x2=70, y2=410, dir1=0,
dir2=0,
ch;
int cnt1=1, cnt2=1;
void *obj1, *obj2, *o1, *o2, *dot, *back, *turn, *ready;
unsigned int size;

void ladder1()
{
    int m,n;
    for(m=0;m<=250;m+=250)
    for(n=0;n<=m;n+=250)
    {
        setcolor(DARKGRAY);
        line(53+m,57+n,55+m,55+n);
        line(53+m,57+n,133+m,137+n);
        line(55+m,55+n,135+m,135+n);
        line(133+m,137+n,135+m,135+n);
        setfillstyle(SOLID_FILL, YELLOW);
        floodfill(55+m,58+n,DARKGRAY);
        line(68+m,42+n,70+m,40+n);
        line(68+m,42+n,148+m,122+n);
        line(70+m,40+n,150+m,120+n);
        line(148+m,122+n,150+m,120+n);
        floodfill(70+m,43+n,DARKGRAY);
        line(65+m,65+n,78+m,52+n);
        line(68+m,68+n,81+m,55+n);
        floodfill(79+m,54+n,DARKGRAY);
        line(75+m,75+n,88+m,62+n);
        line(78+m,78+n,91+m,65+n);
        floodfill(89+m,64+n,DARKGRAY);
        line(85+m,85+n,98+m,72+n);
        line(88+m,88+n,101+m,75+n);
        floodfill(99+m,74+n,DARKGRAY);
        line(95+m,95+n,108+m,82+n);
        line(98+m,98+n,111+m,85+n);
        floodfill(109+m,84+n,DARKGRAY);
        line(105+m,105+n,118+m,92+n);
        line(108+m,108+n,121+m,95+n);
        floodfill(119+m,94+n,DARKGRAY);
        line(115+m,115+n,128+m,102+n);
        line(118+m,118+n,131+m,105+n);
        floodfill(129+m,104+n,DARKGRAY);
        line(125+m,125+n,138+m,112+n);
        line(128+m,128+n,141+m,115+n);
        floodfill(139+m,114+n,DARKGRAY);
    }
}

void ladder2()
{
    int p,q=0;
    for(p=0;p<=180;p+=155)
    {
        line(100+p,330-q,140+p,290-q);
        line(100+p,330-q,102+p,332-q);
        line(102+p,332-q,142+p,292-q);
        line(142+p,292-q,140+p,290-q);
        floodfill(141+p,292-q,8);
        line(115+p,345-q,155+p,305-q);
        line(115+p,345-q,117+p,347-q);
        line(117+p,347-q,157+p,307-q);
        line(157+p,307-q,155+p,305-q);
        floodfill(155+p,307-q,8);
        line(112+p,322-q,125+p,335-q);
        line(114+p,320-q,127+p,333-q);
        floodfill(125+p,334-q,8);
        line(122+p,312-q,135+p,325-q);
        line(124+p,310-q,137+p,323-q);
        floodfill(135+p,324-q,8);
        line(132+p,302-q,145+p,315-q);
        line(134+p,300-q,147+p,313-q);
        floodfill(145+p,314-q,8);
        q+=95;
    }
}

void snake1()
{
    int x,y=0,h=2;
    for(x=0;x<=200;x+=125)
    {
        arc(120+x,110+y,10,85,60);
        arc(258+x,85+y,190,240,80);
        arc(112+x,118+y,10,80,60);
        arc(250+x,93+y,190,290,80);
        arc(275+x,100+y,250,270,70);
        line(250+x,170+y,250+x,165+y);
        line(250+x,165+y,230+x,160+y);
        line(230+x,160+y,218+x,155+y);
        line(130+x,50+y,115+x,47+y);
        line(121+x,59+y,106+x,52+y);
        line(106+x,52+y,114+x,48+y);
        circle(114+x,52+y,1);
        setfillstyle(1,h);
        floodfill(116+x,52+y,8);
        y+=230; h+=8;
    }
}

void snake2()
{
    arc(130,220,150,180,40);
    arc(130,220,180,253,40);
    arc(105,328,273,80,70);
    arc(143,220,150,180,40);
    arc(143,215,180,230,40);
    arc(112,328,265,50,75);
    arc(80,354,45,72,115);
    line(102,400,104,402);
    line(102,400,107,399);
    line(95,200,110,185);
    line(110,185,109,200);
    line(110,185,111,182);
    circle(104,198,1);
    setfillstyle(1,12);
    floodfill(103,199,8);
}

void snake3()
{
    arc(255,118,320,0,170);
    arc(265,118,305,0,170);
    line(384,229,361,260);
    line(425,120,429,105);
    line(428,105,435,120);
    line(428,105,429,100);
    circle(430,115,1);
    setfillstyle(1,6);
    floodfill(430,117,8);
}

void numbering()
{
    outtextxy(50,393,"1    2         4    5    6    7    8         10");
    outtextxy(50,353,"20   19   18        16   15   1    13        11");
    outtextxy(50,313,"21   22             25   26             29   30");
    outtextxy(50,273,"40   39   38   37   36   35   34   33   32   31");
    outtextxy(50,233,"41        43   44   45        47   48        50");
    outtextxy(50,193,"60        58   57   56   55        53   52     ");
    outtextxy(50,153,"61   62   63   64        66   67   68   69     ");
    outtextxy(50,113,"80   79             76   75   74   73        71");
    outtextxy(50,73, "81        83   84   85   86   87        89   90");
    outtextxy(50,33, "100  99   98   97   96   95   94   93   92   91");
    setcolor(15);
//  outtextxy(480,40,"Lakshmi Narayana's");
    outtextxy(465,50,"The Classic Game of");
    settextstyle(GOTHIC_FONT, HORIZ_DIR, 2);
    setcolor(LIGHTRED);
    outtextxy(470,60,"Snake & Ladder");
    setcolor(WHITE);
    settextstyle(DEFAULT_FONT, HORIZ_DIR, 1);
}

void status()
{
    setcolor(YELLOW);
    outtextxy(480, 95, "Dice output...");
    setlinestyle(SOLID_LINE, 1, 3);
    rectangle(480, 110, 600, 230);
    outtextxy(480, 260, "Turn...");
    rectangle(480, 275, 600, 300);
}

void welcome()
{
    float octave[]={130.81, 146.83, 164.81, 174.61, 196, 220, 246.94}, n;
    for (int i=0; i<50; i++)
    { n=random(6); sound(octave[n]*4); delay(150); nosound(); }
}



void dispdice()
{
    switch (dice)
    {
        case 1: putimage(535, 165, dot, COPY_PUT);  break;
        case 2: putimage(515, 145, dot, COPY_PUT);
            putimage(555, 185, dot, COPY_PUT);  break;
        case 3: putimage(515, 145, dot, COPY_PUT);
            putimage(535, 165, dot, COPY_PUT);
            putimage(555, 185, dot, COPY_PUT);  break;
        case 4: putimage(515, 145, dot, COPY_PUT);
            putimage(555, 145, dot, COPY_PUT);
            putimage(515, 185, dot, COPY_PUT);
            putimage(555, 185, dot, COPY_PUT);  break;
        case 5: putimage(515, 145, dot, COPY_PUT);
            putimage(555, 145, dot, COPY_PUT);
            putimage(535, 165, dot, COPY_PUT);
            putimage(515, 185, dot, COPY_PUT);
            putimage(555, 185, dot, COPY_PUT);  break;
        case 6: putimage(515, 145, dot, COPY_PUT);
            putimage(515, 165, dot, COPY_PUT);
            putimage(515, 185, dot, COPY_PUT);
            putimage(555, 145, dot, COPY_PUT);
            putimage(555, 165, dot, COPY_PUT);
            putimage(555, 185, dot, COPY_PUT);  break;
    }
}

void getdice()
{   dice=random(6); dice++; dispdice(); }

void play()
{
    getimage(50, 410, 60, 420, o1);
    getimage(70, 410, 80, 420, o2);
    putimage(50, 410, obj1, COPY_PUT);
    putimage(70, 410, obj2, COPY_PUT);
    while (1)
    {
        if (user==0)
        {
            putimage(487, 282, turn, COPY_PUT);
            setcolor(GREEN);
            outtextxy(480, 285, "    Player 1");
again:          ch=getch();
            if (ch==13) getdice();
            else if (ch==27)    exit(1);
            else goto again;
            setcolor(YELLOW);
            if (cnt1==96 && dice>=4)     { delay(1000); goto invalid1; user=1; }
            else if (cnt1==97 && dice>=3)    { delay(1000); goto invalid1; user=1;
}
            else if (cnt1==98 && dice>=2)    { delay(1000); goto invalid1; user=1;
}
            else if (cnt1==99 && dice>=1)    { delay(1000); goto invalid1; user=1;
}
            for (i=1; i<=dice; i++, cnt1++)
            {
                putimage(x1, y1, o1, COPY_PUT);
                if (dir1==0)
                {
//                  size=imagesize(x1, y1, x1+10, y1+10);
//                  o1=malloc(size);
                    getimage(x1, y1, x1+10, y1+10, o1);
                    x1+=40;
                    if (x1>410)  x1-=40, y1-=40, dir1=1;
//                  size=imagesize(x1, y1, x1+10, y1+10);
//                  o1=malloc(size);
                    getimage(x1, y1, x1+10, y1+10, o1);
                    putimage(x1, y1, obj1, COPY_PUT);
                    delay(1000);    goto ch1;
                }
                else
                {
                    size=imagesize(x1, y1, x1+10, y1+10);
//                  o1=malloc(size);
                    getimage(x1, y1, x1+10, y1+10, o1);
                    x1-=40;
                    if (x1<50)   x1+=40, y1-=40, dir1=0;
//                  size=imagesize(x1, y1, x1+10, y1+10);
//                  o1=malloc(size);
                    getimage(x1, y1, x1+10, y1+10, o1);
                    putimage(x1, y1, obj1, COPY_PUT);
                    delay(1000);    goto ch1;
                }
ch1:                if (cnt1==99)   goto over;
            }
            if (cnt1==12 || cnt1==72 || cnt1==78)
            {
                putimage(x1, y1, o1, COPY_PUT);
                x1-=80; y1-=80;
//              size=imagesize(x1, y1, x1+10, y1+10);
//              o1=malloc(size);
                getimage(x1, y1, x1+10, y1+10, o1);
                putimage(x1, y1, obj1, COPY_PUT);
                if (cnt1==12)       cnt1=34;
                else if (cnt1==72)      cnt1=94;
                else if (cnt1==78)  { cnt1=100; goto over; }
            }
            else if (cnt1==22 || cnt1==46)
            {
                putimage(x1, y1, o1, COPY_PUT);
                x1+=40; y1-=40;
//              size=imagesize(x1, y1, x1+10, y1+10);
//              o1=malloc(size);
                getimage(x1, y1, x1+10, y1+10, o1);
                putimage(x1, y1, obj1, COPY_PUT);
                if (cnt1==22)       cnt1=38;
                else if (cnt1==46)  cnt1=54;
                dir1=1;
            }
            else if (cnt1==36 || cnt1==99)
            {
                putimage(x1, y1, o1, COPY_PUT);
                x1+=160;    y1+=120;
//              size=imagesize(x1, y1, x1+10, y1+10);
//              o1=malloc(size);
                getimage(x1, y1, x1+10, y1+10, o1);
                putimage(x1, y1, obj1, COPY_PUT);
                if (cnt1==36)       cnt1=9;
                else if (cnt1==99)  cnt1=66;
                dir1=0;
            }
            else if (cnt1==62)
            {
                putimage(x1, y1, o1, COPY_PUT);
                y1+=240;
//              size=imagesize(x1, y1, x1+10, y1+10);
//              o1=malloc(size);
                getimage(x1, y1, x1+10, y1+10, o1);
                putimage(x1, y1, obj1, COPY_PUT);
                cnt1=2;
            }
            else if (cnt1==90)
            {
                putimage(x1, y1, o1, COPY_PUT);
                x1-=80; y1+=160;
//              size=imagesize(x1, y1, x1+10, y1+10);
//              o1=malloc(size);
                getimage(x1, y1, x1+10, y1+10, o1);
                putimage(x1, y1, obj1, COPY_PUT);
                cnt1=48;
            }
            if (dice==5 || dice==6) user=0; else user=1;
invalid1:       putimage(500, 130, back, COPY_PUT);
        }
        else
        {
            putimage(487, 282, turn, COPY_PUT);
            setcolor(BROWN);
            outtextxy(480, 285, "    Player 2");
            setcolor(YELLOW);
again2:         ch=getch();
            if (ch==13) getdice();
            else if (ch==27)    exit(1);
            else goto again2;
            if (cnt2==96 && dice!=4)    { delay(1000); goto invalid2; user=0; }
            else if (cnt2==97 && dice!=3)   { delay(1000); goto invalid2; user=0;
}
            else if (cnt2==98 && dice!=2)   { delay(1000); goto invalid2; user=0;
}
            else if (cnt2==99 && dice!=1)   { delay(1000); goto invalid2; user=0;
}
            for (i=1; i<=dice; i++, cnt2++)
            {
                putimage(x2, y2, o2, COPY_PUT);
                if (dir2==0)
                {
//                  size=imagesize(x2, y2, x2+10, y2+10);
//                  o2=malloc(size);
                    getimage(x2, y2, x2+10, y2+10, o2);
                    x2+=40;
                    if (x2>440)  x2-=40, y2-=40, dir2=1;
//                  size=imagesize(x2, y2, x2+10, y2+10);
//                  o2=malloc(size);
                    getimage(x2, y2, x2+10, y2+10, o2);
                    putimage(x2, y2, obj2, COPY_PUT);
                    delay(1000);    goto ch2;
                }
                else
                {
//                  size=imagesize(x2, y2, x2+10, y2+10);
//                  o2=malloc(size);
                    getimage(x2, y2, x2+10, y2+10, o2);
                    x2-=40;
                    if (x2<50)   x2+=40, y2-=40, dir2=0;
//                  size=imagesize(x2, y2, x2+10, y2+10);
//                  o2=malloc(size);
                    getimage(x2, y2, x2+10, y2+10, o2);
                    putimage(x2, y2, obj2, COPY_PUT);
                    delay(1000);    goto ch2;
                }
ch2:                if (cnt2==99)   goto over;
            }
            if (cnt2==12 || cnt2==72 || cnt2==78)
            {
                putimage(x2, y2, o2, COPY_PUT);
                x2-=80; y2-=80;
//              size=imagesize(x2, y2, x2+10, y2+10);
//              o2=malloc(size);
                getimage(x2, y2, x2+10, y2+10, o2);
                putimage(x2, y2, obj2, COPY_PUT);
                if (cnt2==12)       cnt2=34;
                else if (cnt2==72)      cnt2=94;
                else if (cnt2==78)  { cnt2=100; goto over; }
            }
            else if (cnt2==22 || cnt2==46)
            {
                putimage(x2, y2, o2, COPY_PUT);
                x2+=40; y2-=40;
//              size=imagesize(x2, y2, x2+10, y2+10);
//              o2=malloc(size);
                getimage(x2, y2, x2+10, y2+10, o2);
                putimage(x2, y2, obj2, COPY_PUT);
                if (cnt2==22)       cnt2=38;
                else if (cnt2==46)  cnt2=54;
                dir2=1;
            }
            else if (cnt2==36 || cnt2==99)
            {
                putimage(x2, y2, o2, COPY_PUT);
                x2+=160;    y2+=120;
 //             size=imagesize(x2, y2, x2+10, y2+10);
 //             o2=malloc(size);
                getimage(x2, y2, x2+10, y2+10, o2);
                putimage(x2, y2, obj2, COPY_PUT);
                if (cnt2==36)       cnt2=9;
                else if (cnt2==99)  cnt2=66;
                dir2=0;
            }
            else if (cnt2==62)
            {
                putimage(x2, y2, o2, COPY_PUT);
                y2+=240;
//              size=imagesize(x2, y2, x2+10, y2+10);
//              o2=malloc(size);
                getimage(x2, y2, x2+10, y2+10, o2);
                putimage(x2, y2, obj2, COPY_PUT);
                cnt2=2;
            }
            else if (cnt2==90)
            {
                putimage(x2, y2, o2, COPY_PUT);
                x2-=80; y2+=160;
//              size=imagesize(x2, y2, x2+10, y2+10);
//              o2=malloc(size);
                getimage(x2, y2, x2+10, y2+10, o2);
                putimage(x2, y2, obj2, COPY_PUT);
                cnt2=48;
            }
            if (dice==5 || dice==6) user=1; else user=0;
invalid2:       putimage(500, 130, back, COPY_PUT);
            delay(1000);
        }
    }
over: }

void main()
{
    int gd=DETECT, gm;
    initgraph(&gd, &gm, "d:tcbgi");
    randomize();

    size=imagesize(487, 282, 593, 293);
    turn=malloc(size);
    getimage(487, 282, 593, 293, turn);

    rectangle(100, 100, 110, 110);
    setfillstyle(1, 2);
    floodfill(102, 102, 15);
    size=imagesize(100, 100, 110, 110);
    obj1=malloc(size);
    getimage(100, 100, 110, 110, obj1);
    cleardevice();

    rectangle(100, 100, 110, 110);
    setfillstyle(1, 6);
    floodfill(102, 102, 15);
    size=imagesize(100, 100, 110, 110);
    obj2=malloc(size);
    getimage(100, 100, 110, 110, obj2);
    cleardevice();

    o1=malloc(size);    o2=malloc(size);

    setcolor(WHITE);
    setfillstyle(SOLID_FILL, 15);
    rectangle(500, 130, 580, 210);
    floodfill(510, 140, 15);

    size=imagesize(500, 130, 580, 210);
    back=malloc(size);
    getimage(500, 130, 580, 210, back);
    setcolor(0);
    setfillstyle(1, 0);
    rectangle(535, 165, 545, 175);
    floodfill(540, 170, 0);
    size=imagesize(535, 165, 545, 175);
    dot=malloc(size);
    getimage(535, 165, 545, 175, dot);
    cleardevice();

    setcolor(WHITE);
    setfillstyle(SOLID_FILL, 15);
    rectangle(500, 130, 580, 210);
    floodfill(510, 140, 15);

    for(int i=0;i<=360;i+=40)
        for(int j=0;j<=360;j+=40)
        {
            setfillstyle(SOLID_FILL, k);
            bar(50+j,30+i,90+j,70+i);
            k+=2;
        }
    ladder1();  ladder2();
    snake1();       snake2();   snake3();
    numbering();    status();

    welcome();  play();
    if (cnt1>=99)        outtextxy(480, 330, "PLAYER 1 WINS!");
    else if (cnt2>=99)     outtextxy(480, 330, "PLAYER 2 WINS!");
    getch();
}

 

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